AI Insights · Timothy · October 2023
Top 5 Gacha Games on Android in Italy: Q3 2023
Explore the performance of the top 5 Gacha games on Android in Italy during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Gacha games on Android in Italy showcased varied performance in terms of downloads, revenue, and active users. Here’s an in-depth look at how these games fared, based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG experienced fluctuations in weekly revenue, peaking at around $89K in the last week of September. The game saw a gradual decline in weekly downloads from 2.9K at the end of June to less than 1K in mid-September, although a slight uptick was observed at the end of the quarter. Weekly active users dipped from approximately 50K in late June to about 34K by late July, but recovered to over 41K by the end of September.
DRAGON BALL Z DOKKAN BATTLE showed a notable increase in weekly revenue, reaching over $115K in late August and maintaining strong performance with $84K in mid-September. Weekly downloads peaked at 4K in late August but declined to 2.4K by the end of September. The game had a robust user base, with weekly active users ranging from 69K to 94K, peaking in late August.
Rise of Kingdoms: Lost Crusade had a significant revenue spike in mid-July, reaching $66K, but generally trended downwards, ending the quarter at approximately $54K. Downloads saw a high of nearly 4K in mid-July, dropping to about 1.5K by late September. Active users showed a downward trend, starting at 61K in late June and declining to 49K by the end of the quarter.
DRAGON BALL LEGENDS saw its highest weekly revenue of approximately $101K in mid-July, but this figure declined steadily to around $15K by the end of September. Downloads peaked at 7.5K in mid-July and decreased to 2.3K in late September. The game’s weekly active users also followed a downward trajectory from 259K in late June to 155K at the end of September.
Honkai: Star Rail showed varied performance in weekly revenue, peaking at $53K in mid-July and ending the quarter at around $25K. Downloads remained relatively stable throughout the quarter, ranging from 3.3K to 4.8K. Weekly active users exhibited a slight increase from approximately 30K in late June to over 34K by the end of September.
These insights provide a comprehensive overview of the performance of the leading Gacha games on Android in Italy for Q3 2023. For more detailed insights, visit Sensor Tower.